(2) Badraningsih Lastariwati (Departemen Tataboga dan Busana, Fakultas Teknik, Universitas Negeri Yogyakarta, Indonesia)
(3) Fitri Rahmawati (Departemen Tataboga dan Busana, Fakultas Teknik, Universitas Negeri Yogyakarta, Indonesia)
*corresponding author
AbstractThe culinary arts play a crucial role in preserving and promoting traditional Indonesian cuisine, yet many students lack comprehensive knowledge about the various regional salads. This study aims to develop an e-magazine as an innovative learning media to enhance culinary students' understanding of Indonesian salads in food processing courses. The research employs a design-based approach, involving the creation of an interactive e-magazine that incorporates multimedia elements such as videos, images, and quizzes to engage students effectively. A pilot study was conducted with a sample of culinary students, who evaluated the e-magazine's content, usability, and overall effectiveness as a learning tool. The results indicate a significant improvement in students' knowledge and appreciation of Indonesian salads after utilizing the e-magazine. This research underscores the potential of digital media in culinary education, providing a scalable model for integrating technology into traditional food processing curricula. The findings suggest that e-magazines can enhance learning experiences, foster greater engagement, and improve the retention of culinary knowledge among students
KeywordsE-magazine; Learning media; Indonesian salad; Culinary education; Food processings
|
DOIhttps://doi.org/10.47679/jrssh.v5i1.199 |
Article metrics10.47679/jrssh.v5i1.199 Abstract views : 57 |
Cite |
References
Agustian, N., & Salsabila, U. H. (2021). Peran Teknologi Pendidikan dalam Pembelajaran. Islamika, 3(1), 123-133. https://doi.org/10.36088/islamika.v3i1.1047
Aldrich, C. (2005). Learning by Doing: A Comprehensive Guide to Simulations, Computer Games, and Pedagogy in e-Learning and Other Educational Experiences. Pfeiffer.
Alessi, S. M., & Trollip, S. R. (2001). Multimedia for Learning: Methods and Development (3rd ed.). Pearson.
Bates, A. W. (2015). Teaching in a Digital Age: Guidelines for Designing Teaching and Learning. BCcampus.
Branch, R. M. (2009). Instructional Design: The ADDIE Approach. Springer Science & Business Media.
Chalid, S., Hanim, H., Anggraini, Y., Bahri, H., & Damanik, U. A. (2022). Development of E-magazine Based on Flipbook Maker on the Pattern Drafting Home Clothing in the Faculty of Engineering Medan State University. Randwick International of Education and Linguistics Science (RIELS) Journal, 3(1), 101-111. https://doi.org/10.47175/rielsj.v3i1.413
Clark, R. C., & Mayer, R. E. (2011). E-Learning and the Science of Instruction: Proven Guidelines for Consumers and Designers of Multimedia Learning (3rd ed.). Wiley.
Clark, R. C., & Mayer, R. E. (2016). Scenario-Based e-Learning: Evidence-Based Guidelines for Online Workforce Learning. Wiley.
Gagne, R. M., Wager, W. W., Golas, K. C., & Keller, J. M. (2005). Principles of Instructional Design (5th ed.). Wadsworth Publishing.
Gustafson, K. L., & Branch, R. M. (2002). Survey of Instructional Development Models. Syracuse, NY: ERIC Clearinghouse on Information & Technology.
Horton, W. (2011). e-Learning by Design (2nd ed.). Wiley.
Jonassen, D. H., Peck, K. L., & Wilson, B. G. (1999). Learning with Technology: A Constructivist Perspective. Merrill/Prentice Hall.
Kasriana, K., Ode, R., & Magfirah, I. (2023). Penggunaan Sumber Belajar Majalah Elektronik (E-Magazine) Berbasis Android Materi Ajar Bangun Ruang Untuk Meningkatkan Hasil Belajar Peserta Didik. Jurnal Review Pendidikan Dan Pengajaran (JRPP), 6(4), 605–611. https://doi.org/10.31004/jrpp.v6i4.20164
Kirkpatrick, D. L., & Kirkpatrick, J. D. (2006). Evaluating Training Programs: The Four Levels (3rd ed.). Berrett-Koehler Publishers.
Mayer, R. E. (2009). Multimedia Learning (2nd ed.). Cambridge University Press.
Merrill, M. D. (2013). First Principles of Instruction: A Synthesis. Trends and Issues in Instructional Design and Technology.
Moreno, R., & Mayer, R. E. (2007). Interactive Multimodal Learning Environments. Educational Psychology Review, 19(3), 309-326.
Prensky, M. (2001). Digital Natives, Digital Immigrants. On the Horizon, 9(5), 1–6.
Reiser, R. A., & Dempsey, J. V. (2017). Trends and Issues in Instructional Design and Technology (4th ed.). Pearson.
Richey, R. C., Klein, J. D., & Tracey, M. W. (2010). The Instructional Design Knowledge Base: Theory, Research, and Practice. Routledge.
Siemens, G. (2005). Connectivism: A Learning Theory for the Digital Age. International Journal of Instructional Technology and Distance Learning, 2(1), 3-10.
Sweller, J. (2005). Implications of Cognitive Load Theory for Multimedia Learning. In R. E. Mayer (Ed.), The Cambridge Handbook of Multimedia Learning (pp. 19–30). Cambridge University Press.
Van Merriënboer, J. J. G., & Kirschner, P. A. (2018). Ten Steps to Complex Learning: A Systematic Approach to Four-Component Instructional Design. Routledge.
Refbacks
- There are currently no refbacks.
Copyright (c) 2024 Luthfi Riyadh Rahman
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.
______________________________________________________________________________________________
Journal of Research in Social Science And Humanities
Published by Utan Kayu Publishing
Email: jurnal.jrssh@gmail.com